Archive for the “Nintendo” Category

I’m coming across a lot of video-game-related videos lately. Oh well. Here are two more for ya. The first is solely Mario-based; the second is a compilation of videogame theme songs. The first is very catchy.

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I found this pretty amusing. The California Institute of Technology band decided to do a video game themed halftime show at one of their games.

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Sonic's Final Smash

 

Smash Bros. DOJO!! released some more Sonic information.

Sonic’s final smash is explained and a new [Angel Island] music track was revealed (listen below)

I personally cannot wait for this game. It will take over my life for the longest time. The inclusion of Sonic makes me giddier than a sloppy group of AA members taking a visit to a local Binny’s. Brawl will be completely insane.

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Mega Man

How could I forget? Today is Mega Man’s 20th birthday! There were some huge events held in Japan today. After sifting through several Mega Man sites, trying to find more information on the events, I stumbled across something interesting from RockmanPM.com:

“Inafune also said that with this turnout he might consider making a new Rockman game in 5 years. When I asked about the Wii Rockman game I was told that while they have thought about it, and it is going to happen, they just don’t know any details.”

Mega Man for Wii–confirmed (?) by the creator himself. There’s still no word as to whether Mega Man will appear in Smash Bros. Brawl.

Happy birthday, Mega Man!

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GW:G

So Geometry Wars: Galaxies [Wii] was pushed back from Nov. 12th, 2007 to Jan. 20th, 2008. I am not pleased.

*UPDATE* Turns out Galaxies [Wii] is being released on Nov. 20th, afterall. Wonderful!

I’ve been a GW fan for quite some time now. However, I’ve never owned an XBox nor an XBox 360. Therefore, I have never played the game in which GW first appeared, Project Gotham Racing 2 (I was never a big fan of the original Geometry Wars minigame, anyway). But it was the widely-popular Geometry Wars: Retro Evolved that caught my interest. As a moderately consistent Joystiq and Kotaku reader, I had noticed the expansive coverage of GW:RE at the time of its release onto XBox Live Arcade. I didn’t really think anything of it, as it sounded like some run-of-the-mill puzzle game reminiscent of a Bejeweled-type game. Needless to say, I couldn’t have been any more inaccurate. The consistent posts related to GW:RE evoked a certain curiosity. I decided to look into it. I did some sketchy research and found that it was not a puzzle game, but rather an arcade game. It had been a while since I’d seen one of these become popular on a console. But, I simply read what it was about and was on my way. I didn’t think much of it, as I knew it wasn’t going to be a game I’d kill to have. Then again, I’d never played it…

GW:G

I fell in love with the game at the house of a good friend of mine. Bill was and is always first to jump on anything related to his 360. Thus, he had the Retro Evolved demo before I even knew the game existed. Well, one weekend I decided to invite myself over to his house (as this is quite customary to do so). We went through the usual routine: game, eat, game, missile dropkick his brothers, game, etc. I finally got to talking about that new game that was indefinitely slated for gaming-blog cooler-talk, Geometry Wars: Retro Evolved. After babbling on and on about how it looked neat, but that I’d never be fortunate enough to play it, Bill shed light on the fact that he had the demo for Live Arcade.

GW:G

I played for 7 hours. Seven. HOURS. I loved the game and couldn’t get enough of it. I even considered buying an XBox 360 for it, but that seemed a bit too ridiculous. My obsession stuck with me for a good year. It eventually died down, as I agreed to play other games at Bill’s house–mainly to ease the anger of a certain Vince. While my obsession slowly deteriorated, I still loved the game. I was extremely excited when Retro Evolved was announced for Windows Vista (and they emphasized that is was only for Vista). I even paid the initial $8 for it. I paid for it to run choppily on my bloated install of Vista. The choppiness took so much away from the game that I refused to play it on my computer. I was irritated to discover that about a month later, a WinXP version was released (so much for the ‘Only on Vista’ ploy). Of course, I had to have it. I bought another version of the same damn game. It ran smoothly and played awesomely with a PS2/USB controller converter. It still wasn’t as fun as it was on a 360, but I dealt with it.

GW:G

Skip a good year into the future to now. Both a Wii version and a DS version are set to be released in the works. I’m eagerly awaiting both versions. Unfortunately, I found out today that the Wii version was pushed back to early 2008. The DS version is still slated for a new January release, which is decent news, but the Wii version was one of the games I highly anticipated this holiday season. First Super Smash Bros. Brawl, then this? I guess I’ll just have to wait it out.

Both the Wii and DS versions of Geometry Wars: Galaxies are set to release January 20th, 2008.

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Mario’s leaving voicemails.

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